The textures worked out fine when I put them in Unreal with a slight change as the original jacket was too dark to the point it wasn't showing much information when it came to the roughness and normals, but by increasing the values slightly fixed the issue. I'm very happy with how the gold turned out I feel like it really works well with the overall colour scheme, is also a nice contrast to everything else as everything else is quite rough and the gold is pretty shiny compared to the rest.
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Muscle Structure. Combining Black and Colour Media
These are the coloured media with black media, I chose the do the male and female separately so I can focus on each individual drawings ...
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This is the final render of the scene, I never make or design environments, so this project was very difficult for me as I'm no re...
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The initial design of the conveyor belt was it had a curve at the end however after importing it in UE4 and making a panning texture it ...

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