Tuesday 27 April 2021

Natural vs Artificial - Unique Assets - Conveyor Belt


    The initial design of the conveyor belt was it had a curve at the end however after importing it in UE4 and making a panning texture it was very obvious that the curve will not work with the texture or the panning, so instead, I just made 2 separate ones.

    Furthermore, when I make the blueprints for the conveyor belts it will be much easier to set the collision box when it's straight than when it's curved.




    




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Muscle Structure. Combining Black and Colour Media

    These are the coloured media with black media, I chose the do the male and female separately so I can focus on each individual drawings ...