The initial design of the conveyor belt was it had a curve at the end however after importing it in UE4 and making a panning texture it was very obvious that the curve will not work with the texture or the panning, so instead, I just made 2 separate ones.
Furthermore, when I make the blueprints for the conveyor belts it will be much easier to set the collision box when it's straight than when it's curved.
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